这是几个技能怎么翻译
[W12E]
Name="v0J3 On Attack"
Tip="Dark Ritual"
Ubertip="When this tower attacks, it awakens the powerful dark magic in Recreation and Corruption Fields, dealing |cffFFFF803000|r spelldamage to all creeps unfortunate enough to be standing in those areas. If a non-boss enemy in Corruption Field is affected by Dark Ritual for the first time, it will be immediately transported to Recreation Field.|n|n|cffFF8000Level Bonus:|r|n |cffFFFF80+100|r spelldamage|n|n|cffFFFF80Cooldown:|r |cffFFFF001 sec|r"
[W0QB]
Name="v0EM Periodic"
Tip="Army of the Damned"
Ubertip="Every |cffFFFF803|r seconds, if there is a corpse within |cffFFFF801150|r range this tower will extract its soul, increasing its attackspeed and damage by |cffFFFF805%|r and the the plague's rate of spread by |cffFFFF8010%|r. This effect lasts |cffFFFF8020|r seconds and stacks, but new stacks will not refresh the duration of old ones.|n|n|cffFF8000Level Bonus:|r|n|cffFFFF80+0.4|r seconds duration"
[W0QA]
Name="v0EM Header"
Tip="Plague"
Ubertip="When a creep is damaged by this tower it will become infected with a plague. This plague deals |cffFFFF80750|r damage per second and lasts |cffFFFF805|r seconds. Every |cffFFFF801.5|r seconds the plague can spread to a creep in |cffFFFF80250|r range around the infected creep. If an infected creep is infected again by the plague the duration will refresh and the damage is increased by |cffFFFF80375|r.|n|n|cffFF8000Level Bonus:|r|n|cffFFFF80+30|r damage|n|cffFFFF80+0.2|r seconds duration|n|cffFFFF80+15|r damage per rebuff"
[W12H]
Name="v0J9 On Level Up"
Tip="Special Training"
Ubertip="On higher levels the copters specialize.|n|nOn level |cffFFFF807|r: Copter |cffFFFF801|r has its damage type changed to |cffFFA020Elemental|r, each rocket's AoE is increased by |cffFFFF8025%|r and the attacks gain a napalm modifier. Napalm causes a |cffFFFF8020%|r slow and |cffFFFF8050%|r of tower's attack damage as |cffFFA020Elemental|r damage per second for |cffFFFF806|r seconds.|n|nOn level |cffFFFF8015|r: Copter |cffFFFF802|r will change its machine-gun-missiles to a long ranged tesla coil, changing the damage type to |cff00FFFFEnergy|r and increasing attack range to |cffFFFF802140|r. Furthermore its armor reduction base effect is increased to |cffFFFF8050%|r, but the slow is decreased to |cffFFFF8020%|r.|n|nOn level |cffFFFF8025|r: Copter |cffFFFF803|r will become a legendary Ghost Warrior. Ghost Warriors have an on-board teleportation device, allowing them to teleport behind targets every |cffFFFF805|r seconds. Shooting delays the charging of the teleportation device."
[W12F]
Name="v0J9 Header"
Tip="Helicopter Zone"
Ubertip="|cffFFFF803|r helicopters circle around the tower trying to stay within |cffFFFF801000|r range of it. If there are targets in front of a helicopter, it will attack them dealing the tower's attack damage as |cffC0C0C0Physical|r damage.|nHelicopters attack every |cffEFEF800.25|r seconds with a barrage of |cffEFEF803|r missiles spaced |cffEFEF80250|r range apart and exploding in |cffEFEF80140|r AoE. Damaged targets are slowed by |cffFFFF8070%|r and their armor is reduced by |cffFFFF8030%|r for |cffFFFF800.8|r seconds.|r|n|cffEE0000Is not affected by attack speed.|r|n|n|cffFF8000Level Bonus:|r|n|cffFFFF80+0.4%|r armor reduction"
[W12E]
Name="v0J3 On Attack"
Tip="Dark Ritual"
Ubertip="When this tower attacks, it awakens the powerful dark magic in Recreation and Corruption Fields, dealing |cffFFFF803000|r spelldamage to all creeps unfortunate enough to be standing in those areas. If a non-boss enemy in Corruption Field is affected by Dark Ritual for the first time, it will be immediately transported to Recreation Field.|n|n|cffFF8000Level Bonus:|r|n |cffFFFF80+100|r spelldamage|n|n|cffFFFF80Cooldown:|r |cffFFFF001 sec|r"
[W0QB]
Name="v0EM Periodic"
Tip="Army of the Damned"
Ubertip="Every |cffFFFF803|r seconds, if there is a corpse within |cffFFFF801150|r range this tower will extract its soul, increasing its attackspeed and damage by |cffFFFF805%|r and the the plague's rate of spread by |cffFFFF8010%|r. This effect lasts |cffFFFF8020|r seconds and stacks, but new stacks will not refresh the duration of old ones.|n|n|cffFF8000Level Bonus:|r|n|cffFFFF80+0.4|r seconds duration"
[W0QA]
Name="v0EM Header"
Tip="Plague"
Ubertip="When a creep is damaged by this tower it will become infected with a plague. This plague deals |cffFFFF80750|r damage per second and lasts |cffFFFF805|r seconds. Every |cffFFFF801.5|r seconds the plague can spread to a creep in |cffFFFF80250|r range around the infected creep. If an infected creep is infected again by the plague the duration will refresh and the damage is increased by |cffFFFF80375|r.|n|n|cffFF8000Level Bonus:|r|n|cffFFFF80+30|r damage|n|cffFFFF80+0.2|r seconds duration|n|cffFFFF80+15|r damage per rebuff"
[W12H]
Name="v0J9 On Level Up"
Tip="Special Training"
Ubertip="On higher levels the copters specialize.|n|nOn level |cffFFFF807|r: Copter |cffFFFF801|r has its damage type changed to |cffFFA020Elemental|r, each rocket's AoE is increased by |cffFFFF8025%|r and the attacks gain a napalm modifier. Napalm causes a |cffFFFF8020%|r slow and |cffFFFF8050%|r of tower's attack damage as |cffFFA020Elemental|r damage per second for |cffFFFF806|r seconds.|n|nOn level |cffFFFF8015|r: Copter |cffFFFF802|r will change its machine-gun-missiles to a long ranged tesla coil, changing the damage type to |cff00FFFFEnergy|r and increasing attack range to |cffFFFF802140|r. Furthermore its armor reduction base effect is increased to |cffFFFF8050%|r, but the slow is decreased to |cffFFFF8020%|r.|n|nOn level |cffFFFF8025|r: Copter |cffFFFF803|r will become a legendary Ghost Warrior. Ghost Warriors have an on-board teleportation device, allowing them to teleport behind targets every |cffFFFF805|r seconds. Shooting delays the charging of the teleportation device."
[W12F]
Name="v0J9 Header"
Tip="Helicopter Zone"
Ubertip="|cffFFFF803|r helicopters circle around the tower trying to stay within |cffFFFF801000|r range of it. If there are targets in front of a helicopter, it will attack them dealing the tower's attack damage as |cffC0C0C0Physical|r damage.|nHelicopters attack every |cffEFEF800.25|r seconds with a barrage of |cffEFEF803|r missiles spaced |cffEFEF80250|r range apart and exploding in |cffEFEF80140|r AoE. Damaged targets are slowed by |cffFFFF8070%|r and their armor is reduced by |cffFFFF8030%|r for |cffFFFF800.8|r seconds.|r|n|cffEE0000Is not affected by attack speed.|r|n|n|cffFF8000Level Bonus:|r|n|cffFFFF80+0.4%|r armor reduction"