详情里就有这些东西
*--> Crash <--*
Exception: c0000005
Memory at address 00001048 could not be read
App: Gw2.exe
Pid: 3352
Cmdline:
BaseAddr: 01370000
ProgramId: 111
Build: 33263
When: 2014-05-04T06:18:17Z 2014-05-04T14:18:17+08:00
Uptime: 0 days 0:39:57
Flags: 0
*--> System <--*
Name: PC-201401192214
IpAddr: 192.168.0.102
Processors: 4 [AuthenticAMD:15:1:0]
OSVersion: Windows 6.1 (64 bit)
*--> System Memory <--*
Physical: 2465MB/ 6141MB 40%
Paged: 6066MB/10232MB 59%
Virtual: 2476MB/ 4095MB 60%
Load: 59%
CommitTotal: 4165MB
CommitLimit: 10232MB
CommitPeak: 4196MB
SystemCache: 2546MB
HandleCount: 26235
ProcessCount: 47
ThreadCount: 959
*--> Process Memory <--*
Private: 1218MB
WorkingSet: 1222MB
PeakWorkingSet: 1236MB
PageFaults: 1776770
*--> Game Context <--*
MapId: 24
Flags: 0x241
ElapsedTime: 00:19:35
*--> World State <--*
<WorldState BufferCapacity="49903112" BufferUsed="46267450" DrawCalls="909" Fps="33" EffectLights="0" Lights="36" Materials="357" Particles="112" Submodels="909" TextureLoadsPending="0" TextureMemory="377960120" Triangles="260373" VerticesSoftwareTransformed="0" VideoMemoryTotal="92955340" CameraPos="-33434.9, 4165.98, -1018.92" CameraFwd="0.98961, 0.135165, -0.0490231" MapName="wZY+N./Tys7" MapNamespace="NLB2C" MapSector="IJwR+.2IYYH" MapType="Public" MapFloor="1" MapId="24" MapTimeOfDay="0.000000" PlayerFacing="0.990413, 0.129144, -0.0490235" PlayerPos="-32833.8, 4252.75, -994.109" PlayerVelocity="305.273, 234.399, -69.0598" />
[DbgHelp.dll is C:\Windows\system32\dbghelp.dll]
[DbgHelp.dll version 6.1.7601.17514 (64/32-bit compatible)]
*--> Thread 0x470 <--*
*--> Crash <--*
Exception: c0000005
Memory at address 00001048 could not be read
App: Gw2.exe
Pid: 3352
Cmdline:
BaseAddr: 01370000
ProgramId: 111
Build: 33263
When: 2014-05-04T06:18:17Z 2014-05-04T14:18:17+08:00
Uptime: 0 days 0:39:57
Flags: 0
*--> System <--*
Name: PC-201401192214
IpAddr: 192.168.0.102
Processors: 4 [AuthenticAMD:15:1:0]
OSVersion: Windows 6.1 (64 bit)
*--> System Memory <--*
Physical: 2465MB/ 6141MB 40%
Paged: 6066MB/10232MB 59%
Virtual: 2476MB/ 4095MB 60%
Load: 59%
CommitTotal: 4165MB
CommitLimit: 10232MB
CommitPeak: 4196MB
SystemCache: 2546MB
HandleCount: 26235
ProcessCount: 47
ThreadCount: 959
*--> Process Memory <--*
Private: 1218MB
WorkingSet: 1222MB
PeakWorkingSet: 1236MB
PageFaults: 1776770
*--> Game Context <--*
MapId: 24
Flags: 0x241
ElapsedTime: 00:19:35
*--> World State <--*
<WorldState BufferCapacity="49903112" BufferUsed="46267450" DrawCalls="909" Fps="33" EffectLights="0" Lights="36" Materials="357" Particles="112" Submodels="909" TextureLoadsPending="0" TextureMemory="377960120" Triangles="260373" VerticesSoftwareTransformed="0" VideoMemoryTotal="92955340" CameraPos="-33434.9, 4165.98, -1018.92" CameraFwd="0.98961, 0.135165, -0.0490231" MapName="wZY+N./Tys7" MapNamespace="NLB2C" MapSector="IJwR+.2IYYH" MapType="Public" MapFloor="1" MapId="24" MapTimeOfDay="0.000000" PlayerFacing="0.990413, 0.129144, -0.0490235" PlayerPos="-32833.8, 4252.75, -994.109" PlayerVelocity="305.273, 234.399, -69.0598" />
[DbgHelp.dll is C:\Windows\system32\dbghelp.dll]
[DbgHelp.dll version 6.1.7601.17514 (64/32-bit compatible)]
*--> Thread 0x470 <--*