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Greetings Minimum Fans!
We’d like to give an update on the progress we’re making towards getting Minimum back up and running. As we previously announced , we have been working diligently to replace the gameplay and account server architecture after an unforeseen closure of the third party service powering these systems.
We have enlisted a development partner with significant experience working the MBER platform to help, and they have made significant progress in getting the key systems rebuilt. Atari and Human Head have jointly agreed to move the game to this new team going forward.
The development team has made steady and significant progress toward getting the game back up and running, but there are still a few pieces left to iron out. We are currently able to spin up an internal server, manually join in players, and run matches. We are now focusing on the various progression/customization components (blueprints, unlocks, loadouts, etc.). Based on current progress, the game should be back up and running in early 2016. We will update this timing as we learn more detail.
Again, we truly appreciate your patience as we work through the process of rebuilding the Account and Server structure for Minimum. We understand this is an inconvenience, and we are working as quickly as possible to get everything resolved.
Thanks, and Happy Holidays,
The Minimum Team
We’d like to give an update on the progress we’re making towards getting Minimum back up and running. As we previously announced , we have been working diligently to replace the gameplay and account server architecture after an unforeseen closure of the third party service powering these systems.
We have enlisted a development partner with significant experience working the MBER platform to help, and they have made significant progress in getting the key systems rebuilt. Atari and Human Head have jointly agreed to move the game to this new team going forward.
The development team has made steady and significant progress toward getting the game back up and running, but there are still a few pieces left to iron out. We are currently able to spin up an internal server, manually join in players, and run matches. We are now focusing on the various progression/customization components (blueprints, unlocks, loadouts, etc.). Based on current progress, the game should be back up and running in early 2016. We will update this timing as we learn more detail.
Again, we truly appreciate your patience as we work through the process of rebuilding the Account and Server structure for Minimum. We understand this is an inconvenience, and we are working as quickly as possible to get everything resolved.
Thanks, and Happy Holidays,
The Minimum Team
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