Shader linkage error: Access violation (OpenGL Intel(R) HD Graphics 5500 GLv3.2.0 - Build 10.18.14.4206)
Called from h3d.impl.GlDriver.selectShader (h3d/impl/GlDriver.hx line 270)
Called from h3d.Engine.selectShader (h3d/Engine.hx line 100)
Called from h2d.RenderContext.in
itShaders (h2d/RenderContext.hx line 117)
Called from h2d.RenderContext.begin (h2d/RenderContext.hx line 94)
Called from h2d.Scene.render (h2d/Scene.hx line 382)
Called from hxd.App.render (hxd/App.hx line 51)
Called from h3d.Engine.render (h3d/Engine.hx line 347)
Called from hxd.App.mainLoop (hxd/App.hx line 116)
Called from hxd.$System.mainLoop (hxd/System.hl.hx line 43)
Called from haxe.$MainLoop.tick (C:\Projects\haxeTools\std/haxe/MainLoop.hx line 156)
Called from haxe.$EntryPoint.processEvents (haxe/EntryPoint.hx line 70)
Called from module fun$7792(haxe/EntryPoint.hx:74)
Called from sdl.$Sdl.loop (sdl/Sdl.hx line 98)
Called from sdl.$Sdl.loop (sdl/Sdl.hx line 97)
Called from haxe.$EntryPoint.run (haxe/EntryPoint.hx line 74)
Called from h3d.impl.GlDriver.selectShader (h3d/impl/GlDriver.hx line 270)
Called from h3d.Engine.selectShader (h3d/Engine.hx line 100)
Called from h2d.RenderContext.in
itShaders (h2d/RenderContext.hx line 117)
Called from h2d.RenderContext.begin (h2d/RenderContext.hx line 94)
Called from h2d.Scene.render (h2d/Scene.hx line 382)
Called from hxd.App.render (hxd/App.hx line 51)
Called from h3d.Engine.render (h3d/Engine.hx line 347)
Called from hxd.App.mainLoop (hxd/App.hx line 116)
Called from hxd.$System.mainLoop (hxd/System.hl.hx line 43)
Called from haxe.$MainLoop.tick (C:\Projects\haxeTools\std/haxe/MainLoop.hx line 156)
Called from haxe.$EntryPoint.processEvents (haxe/EntryPoint.hx line 70)
Called from module fun$7792(haxe/EntryPoint.hx:74)
Called from sdl.$Sdl.loop (sdl/Sdl.hx line 98)
Called from sdl.$Sdl.loop (sdl/Sdl.hx line 97)
Called from haxe.$EntryPoint.run (haxe/EntryPoint.hx line 74)