######################################
# Unscrupulous_player
######################################
Unscrupulous_player = {
trigger = {
ai = no
}
fabricate_claims_time = -1.00
province_warscore_cost = -0.8
range = 2.50
global_clolonial_growth = 998
colonists = 5
merchants = 5
diplomats = 5
missionaries = 5
global_missionary_strength = 0.33
free_leader_pool = 5
cavalry_power = 1.0
infantry_power = 1.0
artillery_power = 2.0
ae_impact = -0.90
core_creation = -1.00
years_of_nationalism = -20
leader_land_shock = 5
leader_land_fire = 5
leader_land_manuever = 5
leader_siege = 5
siege_ability = 0.50
leader_naval_shock = 5
leader_naval_fire = 5
leader_naval_manuever = 5
ship_durability = 1.0
navy_tradition = 6.0
army_tradition = 6.0
global_autonomy = -0.15
discipline = 0.20
land_morale = 0.50
naval_morale = 0.50
stability_cost_modifier = -5.0
global_unrest = -5
diplomatic_reputation = 20
advisor_pool = 5
#icon = 1
}
# Unscrupulous_player
######################################
Unscrupulous_player = {
trigger = {
ai = no
}
fabricate_claims_time = -1.00
province_warscore_cost = -0.8
range = 2.50
global_clolonial_growth = 998
colonists = 5
merchants = 5
diplomats = 5
missionaries = 5
global_missionary_strength = 0.33
free_leader_pool = 5
cavalry_power = 1.0
infantry_power = 1.0
artillery_power = 2.0
ae_impact = -0.90
core_creation = -1.00
years_of_nationalism = -20
leader_land_shock = 5
leader_land_fire = 5
leader_land_manuever = 5
leader_siege = 5
siege_ability = 0.50
leader_naval_shock = 5
leader_naval_fire = 5
leader_naval_manuever = 5
ship_durability = 1.0
navy_tradition = 6.0
army_tradition = 6.0
global_autonomy = -0.15
discipline = 0.20
land_morale = 0.50
naval_morale = 0.50
stability_cost_modifier = -5.0
global_unrest = -5
diplomatic_reputation = 20
advisor_pool = 5
#icon = 1
}