xxxMod = sgs.CreateTargetModSkill{
name = "xxxMod",
pattern = "Slash",
distance_limit_func = function(self, player)
return 1000
end,
}
local skills = sgs.SkillList()
if not sgs.Sanguosha:getSkill("xxxMod") then skills:append(xxxMod) end
sgs.Sanguosha:addSkills(skills)
name = "xxxMod",
pattern = "Slash",
distance_limit_func = function(self, player)
return 1000
end,
}
local skills = sgs.SkillList()
if not sgs.Sanguosha:getSkill("xxxMod") then skills:append(xxxMod) end
sgs.Sanguosha:addSkills(skills)