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关于装备前缀代码的些许经验

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通过总结贴吧大神分享的前缀装备代码,我总结了一些经验,可以快捷的获得一些领主装备或者极品武器。话不多说,先看图吧,有想了解的小伙伴下方留言,明天更新获取方法和部分装备代码,受限于经验和精力,本人只罗列了一些装备的代码,欢迎有更好心得的小伙伴留言交流。








IP属地:云南来自Android客户端1楼2023-02-16 00:33回复
    6


    IP属地:天津来自Android客户端2楼2023-02-16 01:13
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      那个凯尔特之凛游戏里有的?


      IP属地:湖南来自iPhone客户端3楼2023-02-16 01:29
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        爆过个领主游牧盔,40防,简直离谱。这要是原本48、50左右的盔加个领主前缀得在升一升


        IP属地:中国香港来自iPhone客户端6楼2023-02-16 02:29
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          那个穿甲箭数量100!


          IP属地:广西来自Android客户端7楼2023-02-16 08:34
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            按alt+~的组合键即可呼出控制台
            打开作弊config.cheat_mode 1
            关闭作弊config.cheat_mode 0
            头盔
            领主军阀盔:campaign.add_modified_item battanian_noble_helmet_with_feather lordly_plate(铠甲)
            领主毛边珠宝盔:campaign.add_modified_item sturgian_crown lordly_plate(服装)
            领主双叉铜王盔:campaign.add_modified_item battania_battle_crown lordly_plate(服装)
            领主皇家具装头:campaign.add_modified_item empire_guarded_lord_helmet lordly_plate
            领主毛檐贵族枪骑兵盔:campaign.add_modified_item khuzait_noble_helmet_with_fur lordly_plate
            领主闭面装饰眼眶盔:campaign.add_modified_item sturgian_helmet_b_close lordly_plate
            领主面具尖刺盔:campaign.add_modified_item spiked_helmet_with_facemask lordly_plate
            领主高地王冠盔:campaign.add_modified_item battanian_crowned_helmet lordly_plate
            肩甲
            领主瓦兰肩甲(领主强化华丽肩甲衬鳞甲):campaign.add_modified_item pauldron_over_scale_armor lordly_plate(铠甲)
            领主豹皮:(服装)
            领主粗糙熊皮:campaign.add_modified_item rough_bearskin lordly_plate
            领主重型扎甲肩甲:campaign.add_modified_item imperial_lamellar_shoulders lordly_plate
            领主铜扎甲护肩:campaign.add_modified_item a_brass_lamellar_shoulder_a lordly_plate
            身甲
            领主重型鳞甲衬链铠:campaign.add_modified_item imperial_scale_armor lordly_plate(铠甲)
            领主铜护胸板:campaign.add_modified_item battania_brass_plate_armor lordly_plate(服装)
            领主名门链甲:campaign.add_modified_item battania_noble_armor lordly_plate
            领主铜扎甲衬链甲:campaign.add_modified_item brass_lamellar_over_mail lordly_plate
            领主布面铁甲衬链铠:campaign.add_modified_item sturgian_fortified_armor lordly_plate
            领主师匠甲:campaign.add_modified_item aserai_full_scale_armor_on_chain lordly_plate
            臂甲
            领主鳞甲护腕:campaign.add_modified_item battania_warlord_bracers lordly_plate(铠甲)
            领主费奥纳护臂:campaign.add_modified_item battania_noble_bracers lordly_plate(服装)
            领主装饰帝国臂铠:campaign.add_modified_item decorated_imperial_gauntlets lordly_plate
            领主扎板臂铠:campaign.add_modified_item lamellar_plate_gauntlets lordly_plate
            领主夹板皮护臂:campaign.add_modified_item eastern_plated_leather_vambraces lordly_plate
            鞋子
            领主鳞甲鞋:campaign.add_modified_item battania_warlord_boots lordly_plate(铠甲)
            领主强化绒面鞋:campaign.add_modified_item reinforced_suede_boots lordly_plate(服装)
            领主装饰覆板靴:campaign.add_modified_item decorated_imperial_boots lordly_plate
            马具
            领主凯尔特之凛:campaign.add_modified_item celtic_frost lordly_plate
            武器
            平衡的阿塞来标枪:campaign.add_modified_item eastern_javelin_3_t4 balanced_arrows
            一大袋阿塞来标枪:campaign.add_modified_item eastern_javelin_3_t4 large_bag_arrows
            平衡的穿甲箭:campaign.add_modified_item piercing_arrows balanced_arrows
            一大袋穿甲箭:campaign.add_modified_item piercing_arrows large_bag_arrows
            极品扇形长盾:campaign.add_modified_item tall_heater_shield masterwork_polearm
            极品重型行刑斧:campaign.add_modified_item aserai_2haxe_3_t5 masterwork_polearm
            极品巴丹尼亚山刀:campaign.add_modified_item battania_2hsword_5_t5 masterwork_polearm
            极品哨兵:campaign.add_modified_item sentinel_2hsword masterwork_polearm
            极品三角投矛:campaign.add_modified_item eastern_throwing_spear_2_t4 masterwork_polearm
            极品偃月刀:campaign.add_modified_item khuzait_polearm_1_t4 masterwork_polearm
            收集
            极品斧枪:campaign.add_modified_item vlandia_polearm_1_t5 masterwork_polearm
            极品贵族弓:campaign.add_modified_item noble_bow masterwork_bow
            极品贵族长弓:campaign.add_modified_item noble_long_bow masterwork_bow
            极品包铁弩:campaign.add_modified_item crossbow_f masterwork_crossbow
            平衡穿甲箭:campaign.add_modified_item piercing_arrows balanced_arrows
            平衡重弩矢:campaign.add_modified_item bolt_c balanced_bolts
            极品精炼钢双手剑:campaign.add_modified_item vlandia_2hsword_2_t5 masterwork_sword
            极品贵族骑兵骑枪:campaign.add_modified_item khuzait_lance_3_t5 masterwork_polearm
            一大袋一大袋草原箭:campaign.add_modified_item heavy_steppe_arrows large_bag_arrows
            前缀词
            领主:lordly_plate
            极品:masterwork_polearm
            一大袋:large_bag_arrows
            平衡的:balanced_arrows


            IP属地:云南9楼2023-02-16 08:53
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              图片中那个100数量的平衡穿甲箭,是我在weapons文档的新添加了一个 heavy_piercing_arrows,数量更改为100,然后再用代码获取平衡的物品。
              物品的代码是一组完整地数据,更改的时候记得添加一组完整数据,否则可能导致游戏异常。
              heavy_piercing_arrows完整数据如下,要更改其他属性也可以自行修改。
              <Item id="heavy_piercing_arrows"
              name="{=rdKSIamN}Piercing Arrows"
              body_name="bo_capsule_arrow"
              holster_body_name="bo_axe_short"
              mesh="arrow_bl_a"
              holster_mesh="arrow_bl_a_quiver"
              holster_mesh_with_weapon="arrow_bl_a_quiver"
              weight="0.041"
              flying_mesh="arrow_bl_flying"
              appearance="1"
              Type="Arrows"
              item_holsters="quiver_back_middle:quiver_bolts_2:quiver_bolts"
              holster_position_shift="0.0,0.0,0.15">
              <ItemComponent>
              <Weapon weapon_class="Arrow"
              stack_amount="100"
              physics_material="missile"
              thrust_speed="0"
              speed_rating="0"
              missile_speed="10"
              weapon_length="97"
              thrust_damage="4"
              thrust_damage_type="Pierce"
              item_usage="arrow_right"
              passby_sound_code="event:/mission/combat/missile/passby"
              rotation="0, -80, 25"
              sticking_position="0,-0.97,0"
              sticking_rotation="90,0,0"
              center_of_mass="0,0,-0.13"
              modifier_group="arrow">
              <WeaponFlags Consumable="true"
              AmmoSticksWhenShot="true"
              AmmoBreaksOnBounceBack="true" />
              </Weapon>
              </ItemComponent>
              <Flags />
              </Item>


              IP属地:云南11楼2023-02-16 09:02
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                IP属地:云南来自Android客户端12楼2023-02-16 09:05
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                  在添加前缀词时注意分辨,对应添加,铠甲类物品用领主:lordly_plate,武器类物品用极品:masterwork_polearm,箭矢类物品用一大袋:large_bag_arrows,平衡的:balanced_arrows,如果使用错误,可能会带有前缀,但是不加物品属性,就比如我图中的极品甲。


                  IP属地:云南13楼2023-02-16 09:08
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                    非常好


                    IP属地:浙江来自Android客户端14楼2023-02-16 10:19
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                      IP属地:云南来自Android客户端15楼2023-02-16 10:50
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                        可以在native,moduledata,item_modifers文件里看相关前缀,不过之前试过代码好像箭矢刷不出来


                        IP属地:吉林16楼2023-02-16 11:37
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                          开控制台会禁用成就。我还是用风影灵月加点钱商店刷。比如我昨天新开的档就买到一个极品和三个平衡的贵族弓,还有领主鳞甲靴和极其稀有的领主可汗手甲。商店前期较大概率会有极品或领主前缀的商品,越后期越没有


                          IP属地:广东来自Android客户端17楼2023-02-16 12:05
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                            这个…代码拿东西就没意思了,容易弃档!


                            IP属地:重庆来自Android客户端19楼2023-02-16 13:11
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