动态欧罗巴只要选中站点进入航行地图就会闪退,以下是报错信息
Exception: The given key 'Contained' was not present in the dictionary. (System.Collections.Generic.KeyNotFoundException)
Target site: Void ThrowKeyNotFoundException[T](T)
Stack trace:
at Barotrauma.AIObjectiveRepairItem.Act(Single deltaTime) in <DEV>\Barotrauma\BarotraumaShared\SharedSource\Characters\AI\Objectives\AIObjectiveRepairItem.cs:line 149
at Barotrauma.AIObjective.TryComplete(Single deltaTime) in <DEV>\Barotrauma\BarotraumaShared\SharedSource\Characters\AI\Objectives\AIObjective.cs:line 179
at Barotrauma.AIObjectiveManager.DoCurrentObjective(Single deltaTime) in <DEV>\Barotrauma\BarotraumaShared\SharedSource\Characters\AI\Objectives\AIObjectiveManager.cs:line 337
at Barotrauma.HumanAIController.Update(Single deltaTime) in <DEV>\Barotrauma\BarotraumaShared\SharedSource\Characters\AI\HumanAIController.cs:line 473
at Barotrauma.AICharacter.Update(Single deltaTime, Camera cam) in <DEV>\Barotrauma\BarotraumaShared\SharedSource\Characters\AICharacter.cs:line 72
at Barotrauma.Character.UpdateAll(Single deltaTime, Camera cam) in <DEV>\Barotrauma\BarotraumaShared\SharedSource\Characters\Character.cs:line 3056
at Barotrauma.GameScreen.Update(Double deltaTime) in <DEV>\Barotrauma\BarotraumaShared\SharedSource\Screens\GameScreen.cs:line 185
at Barotrauma.GameMain.Update(GameTime gameTime) in <DEV>\Barotrauma\BarotraumaClient\ClientSource\GameMain.cs:line 891
at Microsoft.Xna.Framework.Game.DoUpdate(GameTime gameTime) in E:\Barotrauma-development\Libraries\MonoGame.Framework\Src\MonoGame.Framework\Game.cs:line 656
at Microsoft.Xna.Framework.Game.Tick() in E:\Barotrauma-development\Libraries\MonoGame.Framework\Src\MonoGame.Framework\Game.cs:line 500
at Microsoft.Xna.Framework.SdlGamePlatform.RunLoop() in E:\Barotrauma-development\Libraries\MonoGame.Framework\Src\MonoGame.Framework\SDL\SDLGamePlatform.cs:line 93
at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior) in E:\Barotrauma-development\Libraries\MonoGame.Framework\Src\MonoGame.Framework\Game.cs:line 397
at Microsoft.Xna.Framework.Game.Run() in E:\Barotrauma-development\Libraries\MonoGame.Framework\Src\MonoGame.Framework\Game.cs:line 367
at Barotrauma.Program.Main(String[] args) in <DEV>\Barotrauma\BarotraumaClient\ClientSource\Program.cs:line 58
Exception: The given key 'Contained' was not present in the dictionary. (System.Collections.Generic.KeyNotFoundException)
Target site: Void ThrowKeyNotFoundException[T](T)
Stack trace:
at Barotrauma.AIObjectiveRepairItem.Act(Single deltaTime) in <DEV>\Barotrauma\BarotraumaShared\SharedSource\Characters\AI\Objectives\AIObjectiveRepairItem.cs:line 149
at Barotrauma.AIObjective.TryComplete(Single deltaTime) in <DEV>\Barotrauma\BarotraumaShared\SharedSource\Characters\AI\Objectives\AIObjective.cs:line 179
at Barotrauma.AIObjectiveManager.DoCurrentObjective(Single deltaTime) in <DEV>\Barotrauma\BarotraumaShared\SharedSource\Characters\AI\Objectives\AIObjectiveManager.cs:line 337
at Barotrauma.HumanAIController.Update(Single deltaTime) in <DEV>\Barotrauma\BarotraumaShared\SharedSource\Characters\AI\HumanAIController.cs:line 473
at Barotrauma.AICharacter.Update(Single deltaTime, Camera cam) in <DEV>\Barotrauma\BarotraumaShared\SharedSource\Characters\AICharacter.cs:line 72
at Barotrauma.Character.UpdateAll(Single deltaTime, Camera cam) in <DEV>\Barotrauma\BarotraumaShared\SharedSource\Characters\Character.cs:line 3056
at Barotrauma.GameScreen.Update(Double deltaTime) in <DEV>\Barotrauma\BarotraumaShared\SharedSource\Screens\GameScreen.cs:line 185
at Barotrauma.GameMain.Update(GameTime gameTime) in <DEV>\Barotrauma\BarotraumaClient\ClientSource\GameMain.cs:line 891
at Microsoft.Xna.Framework.Game.DoUpdate(GameTime gameTime) in E:\Barotrauma-development\Libraries\MonoGame.Framework\Src\MonoGame.Framework\Game.cs:line 656
at Microsoft.Xna.Framework.Game.Tick() in E:\Barotrauma-development\Libraries\MonoGame.Framework\Src\MonoGame.Framework\Game.cs:line 500
at Microsoft.Xna.Framework.SdlGamePlatform.RunLoop() in E:\Barotrauma-development\Libraries\MonoGame.Framework\Src\MonoGame.Framework\SDL\SDLGamePlatform.cs:line 93
at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior) in E:\Barotrauma-development\Libraries\MonoGame.Framework\Src\MonoGame.Framework\Game.cs:line 397
at Microsoft.Xna.Framework.Game.Run() in E:\Barotrauma-development\Libraries\MonoGame.Framework\Src\MonoGame.Framework\Game.cs:line 367
at Barotrauma.Program.Main(String[] args) in <DEV>\Barotrauma\BarotraumaClient\ClientSource\Program.cs:line 58