Newcomers must not try it, and old players must not return. Fantasy Westward Journey is a game that charges point cards, sells green passes, and sells pockets. It is the only game in the world that charges three points for point cards and props. It uses the title of attacking studios to make profits. There is no bottom line in cutting down the output of dungeon activities, and then selling it unlimitedly from your own pocket, backstabbing players overnight, modifying dungeon points, and casting spells. This game has been ruined by this current planning. If you delete my comments again, I will post them everywhere.