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【附件下载】神话时代修改指导:An Introduction to Modding.PDF

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纯属搬运,第一发现人是@xietianran1
附件上传,可直接在本帖下载,内容没有动过,原装的
英文版,骚年们边看边学边查字典吧
附原论坛文件地址:http://aom.heavengames.com/downloads/showfile.php?fileid=3553&ci=487648456e8caeca69faeb79e7cac1eeYToxOntpOjA7YToyOntpOjA7czoxNDoiU2VhcmNoIFJlc3VsdHMiO2k6MTtzOjU2OiJsaXN0ZXIucGhwP3N0YXJ0PTAmYW1wO3NlYXJjaD1BbiBJbnRyb2R1Y3Rpb24gdG8gTW9kZGluZyI7fX0=


AOMTT MOD GUIDE_0001.zip
大小:1.23MB下载:194次转存:10次
文件已失效
IP属地:广东1楼2013-02-20 11:44回复

    人比较懒,作者写的文件介绍就不翻译了,而且英文更原汁原味,看不太明白的就机翻吧
    Author:Stephen Caines——Posted on 10/15/04 @ 09:01 AM
    File Details
    Version: AoM: The Titans
    This is basically a dump of most of what I've learnt over the last 6-7 months and hopefully it will help a lot of people avoid some of the many hours of frustration I spent trying to figure things out.
    It is written for both Age of Mythology and The Titans Expansion.
    It's a tad longer than the usual guide at 124 pages, but the first 80 of these are a quite detailed intro to the basics (where most of the frustrations occurs).
    The Guide covers the following topics.
    1. INTRODUCTION
    2. GETTING STARTED
    2.1 SETTING UP A WORK AREA
    2.2 EXTRACTING THE SOURCE FILES
    3. CHARACTER PROTO DEFINITIONS
    3.1 CONVERTING THE PROTO(X) FILE
    3.2 UNDERSTANDING CHARACTER DEFINITIONS
    3.3 DEFINING DIFFERENT CHARACTER ACTIONS
    3.4 CREATING A NEW CHARACTER
    4. THE ROLE OF MODELS
    5. ANIMATIONS
    5.1 ANIM FILE SYNTAX
    5.2 DETAIL OF AN ANIM FILE
    5.3 MODIFYING AN ANIM FILE
    5.4 MORE ADVANCED ANIM FEATURES
    6. TEXTURES
    6.1 CONVERTING TEXTURES TO BITMAPS
    6.2 CREATING A NEW BODY TEXTURE
    6.3 CREATING A NEW HEAD TEXTURE
    6.4 CREATING A NEW SHIELD TEXTURE
    6.5 ICONS
    7. IN-GAME TEXT
    7.1 ADDING NEW IN-GAME TEXT
    8. HISTORIES
    9. SOUNDS
    10. CHECKING OUR NEW UNIT
    11. BUILDINGS
    11.1 ENABLING AN EXISTING BUILDING TO TRAIN A NEW CHARACTER
    11.2 USING BULDING TO TRAIN UNITS
    11.3 MODIFYING A BUILDING'S PROTO DEFINITION
    11.4 CREATING A NEW BUILDING PROTO DEFINITION
    11.5 CREATING A NEW BUILDING ANIM
    11.6 CUSTOMISING THE BUILDING
    11.7 ADDING THE BUILDING'S IN-GAME TEXT.
    11.8 ADDING THE BUILDINGS HISTORY
    11.9 CHECK THE NEW BUILDING
    12. ENABLING PROTO UNITS
    12.1 CONVERTING THE TECHTREE(X) FILE
    12.2 ENABLING NEW PROTOUNITS
    12.3 TESTING THE COMPLETED MOD
    13. MAKING MORE NEW UNITS
    14. TECHNOLOGIES
    14.1 WHAT ARE TECHNOLOGIES?
    14.2 GENERAL DETAILS
    14.3 PREREQUISITES
    14.4 EFFECTS
    14.4.1 Type Effects
    14.4.2 Amount Effects
    14.4.3 Action Effects
    14.4.4 Status Effects
    14.4.5 Generator Effects
    14.4.6 Culture Effects
    14.5 EXCLUSIONS
    14.6 CREATING A NEW TECHNOLOGY
    14.6.1 Making the Technology Accessible.
    14.6.2 Adding the In-Game Text
    14.6.3 Technology Icons
    14.7 TESTING THE TECHNOLOGY
    14.8 CREATING MORE TECHNOLOGIES
    15. RELICS
    16. CIVILISATIONS
    17. MINOR GODS
    18. GOD POWERS
    18.1 PLACEMENT GOD POWERS
    18.2 UNIT SWAP GOD POWERS
    18.3 EPIC GOD POWERS
    18.4 CREATING YOUR OWN GOD POWERS
    19. RANDOM MAPS
    19.1 ENABLING A RANDOM MAP FOR NEW CIVILIZATIONS
    20. ARTIFICIAL INTELLIGENCE
    21. WHERE TO NEXT?
    As a first draft I expect that it will need some corrections, but rather than getting them ad hoc via postings I would appreciate it if you could do a full review and post (or even better email) me the corrections (I promise to credit the editors in the next release).
    The Guide also is lacking a section on Modelling (for non rocket scientists) (come of FlipBizCut just write a chapter or three) and the AI section is pretty weak, because to explain all the AI files I used for the LOTR stuff would add a couple of hundred pages and be irrelevant to another civilization.
    Any way hope someone finds its useful.
    Amended 17Oct04 15:25 - Word file replaced with .PDF.


    IP属地:广东2楼2013-02-20 11:45
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      IP属地:山东3楼2013-02-20 11:46
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        辛苦了额,吧主加个精吧。。。
        顺便庆祝下我的mod埃及篇即将完工


        6楼2013-02-20 13:43
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          有3D技术改新单位进去吗


          IP属地:广东8楼2015-02-04 17:22
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