Happy Hump Day Survivalists,
We have a 12.1 Hotfix for you with many bug fixes, gameplay tuning changes and improvements for you. Here’s the skinny:
AddedAdded a global soft wind intensity to avoid dead silenceAdded wooden bows can now be repaired with sticksAdded flashlight attachment support for sniper rifle and hunting rifleAdded a little haze into depth of sceneAdded snow sub biomes now contain birds nests
ChangedChanged reduced chance for bears to spawnChanged increased club damage and tweaked all clubsChanged increased stone arrows and tweaked all arrowsChanged slowed sky transitions for a more natural feelChanged the minimum degradation of all clubs is now 100, like the stone axeChanged new game starts now at 7amChanged raised bottom wellness cap from 50 to 60Changed adjusted rain specularity on surfaces and grassChanged adjusted speedTree alpha cutouts with depth, AO, and diffuse lightingChanged stack limit of many items from 64 to 250Changed auger has no durability until we can resolve it properly, before it degraded too fastChanged tuned each biome for proper amounts of bird nestsChanged health of minibike this may help to fix minibikes disappearing in some casesChanged improved zombie hit collision, removed a gap between the head and upper torso which would allow for some arrows or bullets to pass through the neck areaChanged committed dead mountain pine billboard meta files – hopefully fixing the billboard outlines in radiated areas on low tree LOD’sChanged randomized weather on new gamesChanged brightened stormy weather to avoid confusion that it’s night time during the dayChanged reduced crafting time of grain alcohol in half (Joel)Changed reduced crafting time of bio fuel in half (Joel)Changed bio Fuel is now made from animal fat instead of tallow (Joel)Changed rain spectrum
FixedFixed loaded ammo changes type when swappingFixed shotgun shells disappearing when changing to slugsFixed FreeCameraMove + reload button force reload dupes ammoFixed craft timer resets to start when removing item out of the output windowFixed auger in output slot gives 1 gas can per gas remainingFixed heavy rain on biome borders fixedFixed cursor moves by itself when game controller is attached. Game controller is now disabled by defaultFixed flash thunder and weather sounds on entering game fixedFixed mouse and gamepad axis movement could be bound to actionsFixed game browser showing wrong game timeFixed the Trade “blood for ammo” BugFixed removed a syntax error from biomes.xmlFixed global specular reflections in speedTreeFixed indoor furniture getting rainFixed rain striped effect on surfacesFixed surface rain effect from poppingFixed locked storage chest becomes empty after breaking lockFixed game not getting past loading screen with IndexOutOfRangeExceptionFixed locale issues when loading on Linux / MacOSFixed load old save game with good gear, start new game and inherit all gearFixed Console commands GetTime and SetTimeFixed timing of fireaxe, hoe and pickaxe. The animation no longer gets out of sync with the animation in first personFixed Null ref error when firing arrow into snowy skyFixed console doesn’t work with map openFixed save game does not save your minibikeFixed improved fat zombie and fat zombie cop collision so neck shots workFixed minibike moves on its own after the player dismounts.Fixed increased rain on surfaces angleFixed reload dupes ammo bugFixed dead tree02 and dead shrubs so zombies don’t spin on them and updated art. Dead tree02 now falls because it’s bigger.Fixed black textures on linux/macFixed Null ref causes chunks not to loadFixed trees killing people immediately
Known IssuesSome players have experienced memory leaksLinux / Mac OS builds still have black horizons (black models)Some players are experiencing black chunks of the world
We have a 12.1 Hotfix for you with many bug fixes, gameplay tuning changes and improvements for you. Here’s the skinny:
AddedAdded a global soft wind intensity to avoid dead silenceAdded wooden bows can now be repaired with sticksAdded flashlight attachment support for sniper rifle and hunting rifleAdded a little haze into depth of sceneAdded snow sub biomes now contain birds nests
ChangedChanged reduced chance for bears to spawnChanged increased club damage and tweaked all clubsChanged increased stone arrows and tweaked all arrowsChanged slowed sky transitions for a more natural feelChanged the minimum degradation of all clubs is now 100, like the stone axeChanged new game starts now at 7amChanged raised bottom wellness cap from 50 to 60Changed adjusted rain specularity on surfaces and grassChanged adjusted speedTree alpha cutouts with depth, AO, and diffuse lightingChanged stack limit of many items from 64 to 250Changed auger has no durability until we can resolve it properly, before it degraded too fastChanged tuned each biome for proper amounts of bird nestsChanged health of minibike this may help to fix minibikes disappearing in some casesChanged improved zombie hit collision, removed a gap between the head and upper torso which would allow for some arrows or bullets to pass through the neck areaChanged committed dead mountain pine billboard meta files – hopefully fixing the billboard outlines in radiated areas on low tree LOD’sChanged randomized weather on new gamesChanged brightened stormy weather to avoid confusion that it’s night time during the dayChanged reduced crafting time of grain alcohol in half (Joel)Changed reduced crafting time of bio fuel in half (Joel)Changed bio Fuel is now made from animal fat instead of tallow (Joel)Changed rain spectrum
FixedFixed loaded ammo changes type when swappingFixed shotgun shells disappearing when changing to slugsFixed FreeCameraMove + reload button force reload dupes ammoFixed craft timer resets to start when removing item out of the output windowFixed auger in output slot gives 1 gas can per gas remainingFixed heavy rain on biome borders fixedFixed cursor moves by itself when game controller is attached. Game controller is now disabled by defaultFixed flash thunder and weather sounds on entering game fixedFixed mouse and gamepad axis movement could be bound to actionsFixed game browser showing wrong game timeFixed the Trade “blood for ammo” BugFixed removed a syntax error from biomes.xmlFixed global specular reflections in speedTreeFixed indoor furniture getting rainFixed rain striped effect on surfacesFixed surface rain effect from poppingFixed locked storage chest becomes empty after breaking lockFixed game not getting past loading screen with IndexOutOfRangeExceptionFixed locale issues when loading on Linux / MacOSFixed load old save game with good gear, start new game and inherit all gearFixed Console commands GetTime and SetTimeFixed timing of fireaxe, hoe and pickaxe. The animation no longer gets out of sync with the animation in first personFixed Null ref error when firing arrow into snowy skyFixed console doesn’t work with map openFixed save game does not save your minibikeFixed improved fat zombie and fat zombie cop collision so neck shots workFixed minibike moves on its own after the player dismounts.Fixed increased rain on surfaces angleFixed reload dupes ammo bugFixed dead tree02 and dead shrubs so zombies don’t spin on them and updated art. Dead tree02 now falls because it’s bigger.Fixed black textures on linux/macFixed Null ref causes chunks not to loadFixed trees killing people immediately
Known IssuesSome players have experienced memory leaksLinux / Mac OS builds still have black horizons (black models)Some players are experiencing black chunks of the world