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Good Cores – ORAS Edition

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smgon关于“轴”的讨论的翻译,原帖地址
http://www.smogon.com/forums/threads/oras-good-cores.3549713/
这是个深坑,而且本人英语水平烂到一定境界出现问题尽管指出好了。
(感谢叶蛇帮忙翻译嗯。。。)


来自Android客户端1楼2015-10-27 01:59回复
    一个优秀的轴是组建队伍时最有价值的东西。轴由那些一起使用时能够出色的完成一个具体的战术目标的pm组成,每一个优秀的玩家都会有意无意的使用。大部分的轴都有不同的特点,使他们在各自不同的领域有所成就,这取决于你的队伍,轴可以建立成功的进攻或防守。一个进攻轴是一组致力于让队伍突破其它绝大多数平衡风格队伍的pm,而一个联防轴是一组给予队伍在一场游戏里抵挡许多通常攻击和有威慑性的攻击的能力,使其能够坚持足够久来获胜。
    A strong core is one of the single most valuable things to form when creating a new team. Cores are typically made up of a group of Pokémon that, when used together, work excellently toward accomplishing a specific goal, and any good player uses them, intentionally or not. The majority of cores have varying characteristics that allow them to triumph in different areas, and depending on your team, cores can be built to succeed offensively or defensively. An offensive core is a group of Pokémon that are both focused towards and designed to enable the team to break through most other team styles while being balanced for general play, while a defensive core is a group of Pokémon chosen to give a team a solid set of resistances and the ability to switch into many of the common and threatening attacks in the metagame, allowing it to stick around long enough to win the match.


    来自Android客户端2楼2015-10-27 02:00
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      With a new metagame on the horizon and a plethora of new threats on the other side, there's no better time to dive in than now, and with that being said I present to you Good Cores: ORAS Edition.
      When posting cores, please try to include an explanation of any ev spreads that deviate from 252 / 252 spreads.
      So, post your own cores and if enough good reasoning is provided I'll add them to the archive. Replays are very helpful and are recommended.
      (以上为发帖注意事项之类的就不翻译啦)


      来自Android客户端3楼2015-10-27 02:01
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        开始轴的统计


        来自Android客户端4楼2015-10-27 02:02
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          Balanced Cores
          土河马+龙卷云 灵兽
          mega拉帝亚斯+烈箭隼+皮可西


          来自Android客户端6楼2015-10-27 02:02
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            Weather Cares
            mega沙奈朵+沙暴(?)
            龙头地鼠+班吉拉+拉帝欧斯/拉帝亚斯
            班吉拉+玛纳霏


            来自Android客户端8楼2015-10-27 02:05
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              Old Cores


              来自Android客户端9楼2015-10-27 02:06
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                Weather Cores
                mega巨沼怪+刺龙王
                晴天+沙暴
                mega七夕青鸟+沙暴
                mega喷火龙y+妙蛙花
                战斗飞鸟+沙暴
                刺龙王+毒骷蛙


                来自Android客户端14楼2015-10-27 18:07
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                  开始部分轴的详细介绍


                  来自Android客户端15楼2015-10-27 18:16
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                    Bisharp (劈斩司令) (M) @ 生命玉/奇迹果
                    Trait: 不服输
                    EVs: 252 Atk / 4 SDef / 252 Spd
                    固执 Nature (+Atk, -SAtk)
                    - 偷袭
                    - 打落
                    - 铁头槌
                    - 追击/剑舞
                    Medicham (恰雷姆) (M) @ M瑜伽王石
                    Trait: 瑜珈之力
                    EVs: 252 Atk / 4 SDef / 252 Spd
                    固执 Nature (+Atk, -SAtk)
                    - 下马威
                    - 子弹拳/冷冻拳
                    - 飞膝踢
                    - 思念头槌
                    M恰雷姆进攻轴
                    在其他帖子里我写过一小段这个轴,现在我会转发这个核心,因为它是有史以来最好的进攻轴而且求赞
                    在现在的OUM恰雷姆是相当不错的PM,他能突破几乎任何PM除了呆河马,M勾魂眼,美梦和物耐梦幻。这就是劈斩司令在这里的理由,劈斩司令能够压制几乎所有能够抵挡恰雷姆的PM,而且他们都能给他们的攻向check压力,例如凯鲁迪奥,电系PM,M长耳兔等等。劈斩司令也能带上追击以击杀压制M恰雷姆的PM例如雪拉比,水都兄妹。这个轴的好队友,例如钥匙圈能够控速和出地钉子(如果你认为劈斩司令不需要钉子,你一定没见到M恰雷姆),宝石海星能防止钉子带来的伤害,也能解决雷云和受地龙。地龙能出钉子,能安全地挡下M长耳兔,如果足够健康还能对付电系PM虽然许多都被眼睛雷公0h了。其他的搭配例如雷公能硬挡其他电系PM,拉帝亚斯也能在一定程度上处理他们,并且可以通过治愈愿望救活过于虚弱的M阿三或者钢兵。
                    MediSharp offensive core


                    I made a pretty short post on this core for the Type Cores thread, but I'll repost this core here because its like the best offensive core ever and i want free likes
                    Medicham is really good in OU right now and pretty much breaks everything apart from Slowbro, Mega Sableye, Cresselia, and Physically Defensive Mew. That's where Bisharp comes in, Bisharp breaks nearly everything that beats Medicham and they both pressure their offensive checks, ie Keldeo, Electrics, MLop, etc. Bisharp can also run Pursuit to help against Pokemon such as Celebi, Latis which can pressure Medicham a lot too. Good partners for this core include Klefki for Speed Control and Spikes (if you think Bisharp is retarded with Spikes, you haven't seen Medicham), Starmie to prevent hazard chip damage, while also having a way to damage Thundurus and Bulky Garchomp. Garchomp provides SR and a safe answer for Mega Lopunny and can take out most Electrics if its still healthy as most fail to OHKO outside of Specs Raikou. Mons like Raikou provide a solid answer for other Electrics while Latias can handle them to a degree and Healing Wish if Medicham or Bisharp get weakened too much.
                    Bisharp @ Life Orb / Lum Berry
                    Ability: Defiant
                    EVs: 252 Atk / 4 SpD / 252 Spe
                    Adamant Nature
                    - Sucker Punch
                    - Knock Off
                    - Iron Head
                    - Pursuit / Swords Dance
                    Medicham @ Medichamite
                    Ability: Pure Power
                    EVs: 252 Atk / 4 SpD / 252 Spe
                    Adamant Nature
                    - Fake Out
                    - Bullet Punch / Ice Punch
                    - High Jump Kick
                    - Zen Headbutt


                    IP属地:海南38楼2015-11-01 17:25
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                      劈斩司令+Mega比雕
                      如果你使用比雕而不用振奋士气,那你算不上真正在使用比雕,就这么简单。作为队伍核心,剑舞钢兵和振奋比雕能在钉子的支持下基本上可以应付环境里的大部分对手。钢兵的道具选择是多变的,命玉黑带乃至气腰都不错,说实话窝更喜欢奇迹果。在精神恢复的选择上,Mega比雕可以替换以热风/觉地。不过你需要精神恢复去破受,尤其是在高分段或者面对聚聚的时候。打了很多平衡队但是只有一个录像【然而窝萌并没有的看
                      比雕 @ 比雕石
                      Ability: 锐利目光
                      EVs: 4 Def / 252 SpA / 252 Spe
                      胆小 Nature
                      IVs: 0 Atk
                      - 暴风
                      - 精神恢复
                      - 鸟栖
                      - 振奋士气
                      劈斩司令 @ 奇迹果
                      Ability: 不服输
                      EVs: 252 Atk / 4 Def / 252 Spe
                      固执 Nature
                      - 铁头槌
                      - 偷袭
                      - 打落
                      - 剑舞
                      If you're using Pidgeot and you're not using Work Up, then you're not really using Pidgeot plain and simple. SD Bisharp and Work Up Pidgeot with Spikes support can pretty much handle most facets of the meta when the teams focus is on this pair. Items are optional on Bisharp ranging from Life Orb, Blackglasses, and Focus Sash. I prefer Lum Berry Bisharp honestly and Heat Wave / Hp Ground is an option over Refresh for M-Pidgeot. You need Refresh to break stall though, especially higher ladder or high level player ones. Had a lot of games of facing usual balance but could only salvage up one replay unfortunately.
                      Pidgeot @ Pidgeotite
                      Ability: Keen Eye
                      EVs: 4 Def / 252 SpA / 252 Spe
                      Timid Nature
                      IVs: 0 Atk
                      - Hurricane
                      - Refresh
                      - Roost
                      - Work Up
                      Bisharp @ Lum Berry
                      Ability: Defiant
                      EVs: 252 Atk / 4 Def / 252 Spe
                      Adamant Nature
                      - Iron Head
                      - Sucker Punch
                      - Knock Off
                      - Swords Dance



                      IP属地:浙江来自Android客户端41楼2015-11-06 00:04
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                        雷电云+Mega雷电兽
                        很多攻队依赖于一个电系check,譬如地龙或者土猫。然而当面对两只或者更多例如Mega电狗+雷云这样强力的电系组合时,这个check很容易过劳死。电狗的配置是标配化了,都是雷云确实有极多不同
                        类型。从一下录像里可以看出它施加的压力。通常需要雷云压制Mega妙蛙花所以要带上觉飞或者精干,除此之外随意了。接下来的录像可以让你了解这个轴的通常功用和不错的队友。【然而还是没得看
                        diange @ 电狗石
                        Ability: 避雷针
                        EVs: 252 SpA / 4 SpD / 252 Spe
                        胆小 Nature
                        IVs: 0 Atk / 30 Def
                        - 十万伏特
                        - 觉冰
                        - 火焰放射/燃烧殆尽
                        - 伏特转换
                        雷电云 @ 生命玉
                        Ability: 恶作剧之心
                        EVs: 4 HP / 252 SpA / 252 Spe
                        胆小 Nature
                        IVs: 30 HP / 0 Atk / 30 Def / 30 SpA / 30 SpD 或者( 0 Atk)
                        - 十万伏特
                        - 觉飞/草绳结
                        - 气和弹
                        - 电磁波
                        Most offenses rely on one check to electrics, such as Garchomp and Lando-T and will get overloaded by two or more with M-Manectric + Thundurus being the most potent of electric combos on and against offense. M-Manectric set is standard, Thundurus realistically has like a million variants. Had a couple of replays saved from a little back that showcased the pressure it applied. Thundurus should generally be running a set to pressure M-Venu so either HP Flying or Psychic. After that pick whatever. This is paired with the team you'll see in the replays to give you an idea of its general function and some good partners.
                        Manectric @ Manectite
                        Ability: Lightning Rod
                        EVs: 252 SpA / 4 SpD / 252 Spe
                        Timid Nature
                        IVs: 0 Atk / 30 Def
                        - Thunderbolt
                        - Hidden Power [Ice]
                        - Flamethrower / Overheat
                        - Volt Switch
                        Thundurus @ Life Orb
                        Ability: Prankster
                        EVs: 4 HP / 252 SpA / 252 Spe
                        Timid Nature
                        IVs: 30 HP / 0 Atk / 30 Def / 30 SpA / 30 SpD
                        - Thunderbolt
                        - Hidden Power [Flying] / Grass Knot
                        - Focus Blast
                        - Thunder Wave



                        IP属地:浙江来自Android客户端42楼2015-11-06 00:34
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                          好帖顶


                          IP属地:江苏来自Android客户端44楼2015-11-09 10:20
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                            卧槽果断收藏


                            IP属地:北京来自Android客户端45楼2015-11-14 23:58
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                              攻轴:m螳螂+大力鳄
                              这是一个有趣而且灵活的轴我如今已在好几个队伍中用到,而他们一起干得很好通过互相协作。
                              总的来说这个轴的工作方式是他们可以互相帮助对方来击败他们共同的check,比如钢鸟洗衣机水马,并且可以从对方的反杀精灵和对策身上找到强化时机。比如围巾ufo或者围巾/普通攻火钢可以轻易反杀螳螂却会送机会给鳄鱼;大王/草钢可以反杀/挡下鳄鱼却会被螳螂带起节奏。+2虫咬可以秒掉洗衣机/m妙蛙或者将他们血线压到鳄鱼任意技能的击杀范围;鳄鱼有冰拳可以除掉螳螂讨厌的头盔地龙,而且+1开朗鳄鱼可以先手击杀m电狗或者将他消耗到螳螂子弹拳收割线以下。
                              他们的配合是自然而然的???
                              巨钳螳螂 @ 巨钳螳螂石
                              Ability: 轻金属
                              EVs: 32 HP / 252 Atk / 224 Spe
                              固执 Nature
                              - 子弹拳
                              - 剑舞
                              - 蛮力
                              - 虫咬
                              大力鳄 @ 生命玉
                              Ability: 全力攻击
                              EVs: 24 HP / 252 Atk / 232 Spe
                              开朗 Nature
                              - 攀瀑
                              - 乱舞
                              - 冰拳
                              - 咬碎/水喷
                              Offensive Core: M-Scizor + Feraligatr
                              This is a fun and flexible core I've used on a few different teams now, and they work really well together due to their immense synergy.
                              Basically the way this core works is that they help each other break down shared checks, namely Skarmory, Rotom-Wash, and Keldeo, and can set up on each others revenge killers and counters.
                              For instance, Scarf Magnezone and Scarf / Offensive Heatran can easily revenge kill M-Scizor, but just end up being setup fodder for Gatr. And Azumarill and Ferrothorn that can revenge / wall Feraligatr are just set up fodder for M-Scizor. +2 Bug Bite either OHKOs or puts Rotom-W and M-Venusaur in range of any hit from Gatr, Ice Punch from Feraligatr gets rid of Rocky Helmet Chomp which annoys M-Scizor, and Jolly Feraligatr at +1 outspeeds and either OHKOs or puts M-Manectric in range of Bullet Punch.
                              Their synergy is very natural and they're just good at overwhelming teams.
                              Scizor @ Scizorite
                              Ability: Light Metal
                              EVs: 32 HP / 252 Atk / 224 Spe
                              Adamant Nature
                              - Bullet Punch
                              - Swords Dance
                              - Superpower
                              - Bug Bite
                              Feraligatr @ Life Orb
                              Ability: Sheer Force
                              EVs: 24 HP / 252 Atk / 232 Spe
                              Jolly Nature
                              - Waterfall
                              - Dragon Dance
                              - Ice Punch
                              - Crunch / Aqua Jet


                              IP属地:浙江来自Android客户端47楼2015-11-18 20:37
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