Update Information:
Broad retuning of attribute leveling, to even out the progress between different attribute types and put them on a new curve
New artwork and effects for digging hard rocks, power tinkering, and ore pickup and delivery
Refined Conveyor Inbox, Conveyor Bridge, and Smart Locker art
Previously mastered jobs' perks are correctly loaded from save
Sound effects for Power Control Station and Steam Turbine
Removed Job-related subpriorities altogether, due to further knock-ons and hard-to-discern dupe behaviour
Fix crash loading some older saves that had jobs assigned
Batteries report charge loss
Added smart battery sound effects
Job perks won't apply more than once
Updated Disease Sensor artwork
Tweaks to battery refill meter behaviour
Disease sensor sound effects
Jobs now show how many duplicants have mastered that job in total
Shine bug idle voice is much less frequent
Fix crash when transfer arms try taking medication
Fix crash when a item is being repaired and gets destroyed
Fix crash when displaying crew portraits
Food rotting notification has been downgraded
Tweaks to printer pod sound effects
Fix crash that could be caused by logic-controlled doors
Fix details and stats panels showing information from the previously selected entity
Lots of tweaks and adjustments to Jobs text and tooltips
Turbine now works even if it doesn't have steam above it
Transfer arms no longer try to put everything in everything
Broad retuning of attribute leveling, to even out the progress between different attribute types and put them on a new curve
New artwork and effects for digging hard rocks, power tinkering, and ore pickup and delivery
Refined Conveyor Inbox, Conveyor Bridge, and Smart Locker art
Previously mastered jobs' perks are correctly loaded from save
Sound effects for Power Control Station and Steam Turbine
Removed Job-related subpriorities altogether, due to further knock-ons and hard-to-discern dupe behaviour
Fix crash loading some older saves that had jobs assigned
Batteries report charge loss
Added smart battery sound effects
Job perks won't apply more than once
Updated Disease Sensor artwork
Tweaks to battery refill meter behaviour
Disease sensor sound effects
Jobs now show how many duplicants have mastered that job in total
Shine bug idle voice is much less frequent
Fix crash when transfer arms try taking medication
Fix crash when a item is being repaired and gets destroyed
Fix crash when displaying crew portraits
Food rotting notification has been downgraded
Tweaks to printer pod sound effects
Fix crash that could be caused by logic-controlled doors
Fix details and stats panels showing information from the previously selected entity
Lots of tweaks and adjustments to Jobs text and tooltips
Turbine now works even if it doesn't have steam above it
Transfer arms no longer try to put everything in everything