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对于最近更新之后进服务器加载mod时出现的白框解决办法!

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LowLevelFatalError [File:F:\build\Live312Jenkins\Engine\Source\Runtime\Engine\Private\NetConnection.cpp] [Line: 513]
UNetConnection::ValidateSendBuffer: Out.IsError() == true. NumBits: 4046, NumBytes: 506, MaxBits: 4096
VERSION: 312.57
KERNELBASE.dll!UnknownFunction (0x00007ffb028ea799) + 0 bytes [UnknownFile:0]
ShooterGame.exe!FError::LowLevelFatal() (0x00007ff74e7bca95) + 0 bytes [f:\build\live312jenkins\engine\source\runtime\core\private\misc\outputdevice.cpp:354]
ShooterGame.exe!UNetConnection::ValidateSendBuffer() (0x00007ff74f093755) + 0 bytes [f:\build\live312jenkins\engine\source\runtime\engine\private\netconnection.cpp:515]
ShooterGame.exe!UNetConnection::WriteBitsToSendBuffer() (0x00007ff74f095747) + 0 bytes [f:\build\live312jenkins\engine\source\runtime\engine\private\netconnection.cpp:1349]
ShooterGame.exe!UNetConnection::SendRawBunch() (0x00007ff74f095e44) + 49 bytes [f:\build\live312jenkins\engine\source\runtime\engine\private\netconnection.cpp:1478]
ShooterGame.exe!UControlChannel::Tick() (0x00007ff74ef32e9f) + 0 bytes [f:\build\live312jenkins\engine\source\runtime\engine\private\datachannel.cpp:1227]
ShooterGame.exe!UNetConnection::Tick() (0x00007ff74f0965c2) + 0 bytes [f:\build\live312jenkins\engine\source\runtime\engine\private\netconnection.cpp:1723]
ShooterGame.exe!UNetDriver::TickFlush() (0x00007ff74f0985a8) + 0 bytes [f:\build\live312jenkins\engine\source\runtime\engine\private\networkdriver.cpp:353]
ShooterGame.exe!USteamNetDriver::TickFlush() (0x00007ff74ff1a47e) + 0 bytes [f:\build\live312jenkins\engine\source\runtime\online\onlinesubsystemsteam\private\steamnetdriver.cpp:199]
ShooterGame.exe!UPendingNetGame::Tick() (0x00007ff74f0cc5ac) + 0 bytes [f:\build\live312jenkins\engine\source\runtime\engine\private\pendingnetgame.cpp:533]
ShooterGame.exe!UEngine::TickWorldTravel() (0x00007ff74f24cd77) + 0 bytes [f:\build\live312jenkins\engine\source\runtime\engine\private\unrealengine.cpp:9088]
ShooterGame.exe!UGameEngine::Tick() (0x00007ff74ef969a3) + 0 bytes [f:\build\live312jenkins\engine\source\runtime\engine\private\gameengine.cpp:1155]
ShooterGame.exe!FEngineLoop::Tick() (0x00007ff74cb02c3c) + 0 bytes [f:\build\live312jenkins\engine\source\runtime\launch\private\launchengineloop.cpp:2432]
ShooterGame.exe!GuardedMain() (0x00007ff74cafd28c) + 0 bytes [f:\build\live312jenkins\engine\source\runtime\launch\private\launch.cpp:140]
ShooterGame.exe!GuardedMainWrapper() (0x00007ff74cb041ca) + 5 bytes [f:\build\live312jenkins\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
ShooterGame.exe!WinMain() (0x00007ff74cb04319) + 8 bytes [f:\build\live312jenkins\engine\source\runtime\launch\private\windows\launchwindows.cpp:213]
ShooterGame.exe!__tmainCRTStartup() (0x00007ff7502c0011) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
KERNEL32.DLL!UnknownFunction (0x00007ffb04767bd4) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffb0538ce51) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffb0538ce51) + 0 bytes [UnknownFile:0]


IP属地:山西1楼2020-07-25 14:29回复
    错误代码就是一楼这种 live312 4096


    IP属地:山西2楼2020-07-25 14:29
    回复
      可以开UU加速器加速国服方舟,然后进游戏就不会出了,本人亲测有效,不保全部有效。加速免费


      IP属地:山西3楼2020-07-25 14:32
      回复
        有效请给我顶一顶


        IP属地:山西4楼2020-07-25 14:34
        回复
          顶一顶


          IP属地:山西5楼2020-07-25 14:42
          收起回复
            怎么搞


            来自Android客户端6楼2020-07-25 18:06
            回复
              亲测有用


              IP属地:江苏来自Android客户端7楼2020-07-26 12:32
              回复
                老哥稳啊,成功解决了。感谢感谢,顶顶顶


                IP属地:安徽来自Android客户端8楼2020-07-26 14:49
                回复
                  一样的框但是加速器没用怎么办


                  IP属地:江苏来自Android客户端9楼2020-07-27 07:30
                  收起回复
                    我自己电脑做的服务器,局域网都能出这个框,真的服了


                    IP属地:湖北来自Android客户端10楼2020-07-29 09:22
                    回复