【牧师职业技能修改】
神圣冲击
技能效果中生命值治疗的固定数值加成从第11级开始由4400点/4800点/5200点/5600点/6000点改为6000点/8000点/10000点/12000点/14000点
黑暗血印
技能效果中生命偷取比例由15%/17%/20%/23%/25%改为5%/7%/10%/13%/15%
心灵爆发
技能效果由造成120%/140%/160%/180%/200%神圣伤害改为140%/170%/200%/230%/250%神圣伤害
平和
技能效果降低额外附带仇恨由20%/40%/60%/80%/100%改为10%/25%/40%/55%/80%
群体治疗
技能效果恢复的神圣伤害百分比由5%/10%/15%/20%/25%改为25%/50%/75%/100%/125%
疾病之触
持续时间由60s改为30s
魔法荆棘
技能冷却时间由120s改为60s,技能持续时间由30s改为50s
心灵尖啸
技能持续时间由1.5s/1.8s/2.0s/2.3s/2.5s改为2s/2.5s/3s/3.5s/4s
惩戒之力
技能效果由2%/4%/6%/8%/10%改为4%/8%/12%/16%/20%
赎罪者之地
攻击目标由4个改为6个
裁决
技能效果由400%/500%/600%/700%/800%神圣伤害改为800%/1000%/1300%/1600%/2000%
神圣冲击
技能效果中生命值治疗的固定数值加成从第11级开始由4400点/4800点/5200点/5600点/6000点改为6000点/8000点/10000点/12000点/14000点
黑暗血印
技能效果中生命偷取比例由15%/17%/20%/23%/25%改为5%/7%/10%/13%/15%
心灵爆发
技能效果由造成120%/140%/160%/180%/200%神圣伤害改为140%/170%/200%/230%/250%神圣伤害
平和
技能效果降低额外附带仇恨由20%/40%/60%/80%/100%改为10%/25%/40%/55%/80%
群体治疗
技能效果恢复的神圣伤害百分比由5%/10%/15%/20%/25%改为25%/50%/75%/100%/125%
疾病之触
持续时间由60s改为30s
魔法荆棘
技能冷却时间由120s改为60s,技能持续时间由30s改为50s
心灵尖啸
技能持续时间由1.5s/1.8s/2.0s/2.3s/2.5s改为2s/2.5s/3s/3.5s/4s
惩戒之力
技能效果由2%/4%/6%/8%/10%改为4%/8%/12%/16%/20%
赎罪者之地
攻击目标由4个改为6个
裁决
技能效果由400%/500%/600%/700%/800%神圣伤害改为800%/1000%/1300%/1600%/2000%