【战士职业技能修改】
致命
技能效果由之前400%/700%/1000%改为200%/400%/600%
绞杀
技能效果由之前20%/30%/40%改为10%/15%/20%
战地自救
冷却时间由之前60s改为45s
技能效果改为10s内每秒回复2000点血/
8s内每秒回复6000点血/6s内每秒回复12000点血
快速恢复
技能效果由30%/50%/70%几率提高生命恢复速度60点/100点/140点
改为30%/50%/70%几率提供生命恢复速度600点/1000点/1400点
大地赐福
技能效果改为之前10倍恢复速度加成
格挡
冷却时间由300s改为180s,技能效果防御倍率改为50%
战场推进
技能效果由之前增加移动速度10%/15%/20%/25%/30%
改为增加移动速度20%/30%/40%/50%/60%
咆哮
技能效果由减少吟唱和攻击速度4%/6%/8%/10%/12%
改为10%/15%/20%/25%/30%
粉碎
技能消耗由需消耗怒气值8改为消耗怒气值2
盾牌精通 防御大师
技能效果由增加百分比6%/7%/8%/9%/10%
改为6%/8%/10%/12%/14%
战备姿态
技能效果中使用技能后吸收伤害10%/20%/30%持续10s
改为持续30s
盾牌专精
技能效果由减少格挡及战场推进冷却时间1s/2s/3s/4s/5s
改为减少冷却时间2s/4s/6s/8s/10s
混乱打击
技能效果中减少移动速度40%/50%/55%/60%/65%
改为减少移动速度15%/20%/30%/40%/50%
武器精通:精准
技能效果由提供自身物理命中30%/40%/50%/60%/70%
改为10%/20%/30%/40%/50%
武器精通:狂暴
技能效果由提高暴击率5%/8%/11%/14%/17%
改为2%/4%/6%/8%/10%
武器精通:毁灭
技能效果由2%/4%/6%/8%/10%改为4%/8%/12%/16%/20%
惩罚者天赋
技能效果中流血量10%/20%/30%
改为5%/7%/10%,技能等级越高几率越高
骁勇者天赋
技能效果改为技能等级越高几率越高
追杀者天赋
技能效果改为技能等级越高几率越高20%/50%/80%
风裂
技能效果由10%/15%/20%/25%/30%几率造成风裂
改为10%/20%/30%/40%/50%几率造成风裂
暴怒
技能效果由每3秒减少5%/4%/3%生命增加7/10/15点怒气
改为每3秒减少3%/5%/7%生命增加10/15/25点怒气
致命踢击
冷却时间由60s改为30s
意识迟钝
技能效果中有50%/80%/90%几率使目标晕歇改为10%/30%/50%
致命
技能效果由之前400%/700%/1000%改为200%/400%/600%
绞杀
技能效果由之前20%/30%/40%改为10%/15%/20%
战地自救
冷却时间由之前60s改为45s
技能效果改为10s内每秒回复2000点血/
8s内每秒回复6000点血/6s内每秒回复12000点血
快速恢复
技能效果由30%/50%/70%几率提高生命恢复速度60点/100点/140点
改为30%/50%/70%几率提供生命恢复速度600点/1000点/1400点
大地赐福
技能效果改为之前10倍恢复速度加成
格挡
冷却时间由300s改为180s,技能效果防御倍率改为50%
战场推进
技能效果由之前增加移动速度10%/15%/20%/25%/30%
改为增加移动速度20%/30%/40%/50%/60%
咆哮
技能效果由减少吟唱和攻击速度4%/6%/8%/10%/12%
改为10%/15%/20%/25%/30%
粉碎
技能消耗由需消耗怒气值8改为消耗怒气值2
盾牌精通 防御大师
技能效果由增加百分比6%/7%/8%/9%/10%
改为6%/8%/10%/12%/14%
战备姿态
技能效果中使用技能后吸收伤害10%/20%/30%持续10s
改为持续30s
盾牌专精
技能效果由减少格挡及战场推进冷却时间1s/2s/3s/4s/5s
改为减少冷却时间2s/4s/6s/8s/10s
混乱打击
技能效果中减少移动速度40%/50%/55%/60%/65%
改为减少移动速度15%/20%/30%/40%/50%
武器精通:精准
技能效果由提供自身物理命中30%/40%/50%/60%/70%
改为10%/20%/30%/40%/50%
武器精通:狂暴
技能效果由提高暴击率5%/8%/11%/14%/17%
改为2%/4%/6%/8%/10%
武器精通:毁灭
技能效果由2%/4%/6%/8%/10%改为4%/8%/12%/16%/20%
惩罚者天赋
技能效果中流血量10%/20%/30%
改为5%/7%/10%,技能等级越高几率越高
骁勇者天赋
技能效果改为技能等级越高几率越高
追杀者天赋
技能效果改为技能等级越高几率越高20%/50%/80%
风裂
技能效果由10%/15%/20%/25%/30%几率造成风裂
改为10%/20%/30%/40%/50%几率造成风裂
暴怒
技能效果由每3秒减少5%/4%/3%生命增加7/10/15点怒气
改为每3秒减少3%/5%/7%生命增加10/15/25点怒气
致命踢击
冷却时间由60s改为30s
意识迟钝
技能效果中有50%/80%/90%几率使目标晕歇改为10%/30%/50%