哈哈
function useItem(x,y,z,i,b,s,id,bd)
{
熔炉=false
模具铁=false
铁=false
模具黑曜石=false
黑曜石=false
{
if(b==177)
{
setTile(x,y,z,178,0)
熔炉=true
{
if(b==178&&getTile(x,y+1,z)==54&&Level.getChestSlot(x,y+1,z,0)==265&&Level.getChestSlot(x,y+1,z,1)==601)
{
Player.addItemInventory(722,1,0);
Level.setChestSlot(x,y+1,z,0,0,0,0);
Level.setChestSlot(x,y+1,z,1,0,0,0);
}
}
}
}
}
谁能帮我看看这段自定义函数的错误,反正他没有执行