按照官网教程使用草地工具,但当我把编好的材质应用到地形材质中,整个地图都变黑了..
直接用Texture Sample添加贴图然后连接基础颜色后是正常的,但当Texture Sample通过Layer Blend后应用到地图中整个地图都黑了
(蓝图中显示材质是完好的)
求助这是咋回事...还有为啥我这个Texture Sample相对教程中的多了个Tex..是版本问题?![](https://tb2.bdstatic.com/tb/editor/images/face/i_f15.png?t=20140803)
对应教程地址:https://docs.unrealengine.com/latest/CHN/Engine/OpenWorldTools/Grass/QuickStart/4/index.html
![](https://imgsa.baidu.com/forum/w%3D580/sign=a6086d6dabec08fa260013af69ef3d4d/b9532cf3d7ca7bcb5b4d0efdb5096b63f724a888.jpg)
![](https://imgsa.baidu.com/forum/w%3D580/sign=d4820010b9119313c743ffb8553a0c10/bd546b36acaf2edd240d873b861001e93b0193c6.jpg)
直接用Texture Sample添加贴图然后连接基础颜色后是正常的,但当Texture Sample通过Layer Blend后应用到地图中整个地图都黑了
![](https://tb2.bdstatic.com/tb/editor/images/face/i_f33.png?t=20140803)
求助这是咋回事...还有为啥我这个Texture Sample相对教程中的多了个Tex..是版本问题?
![](https://tb2.bdstatic.com/tb/editor/images/face/i_f15.png?t=20140803)
对应教程地址:https://docs.unrealengine.com/latest/CHN/Engine/OpenWorldTools/Grass/QuickStart/4/index.html
![](https://imgsa.baidu.com/forum/w%3D580/sign=a6086d6dabec08fa260013af69ef3d4d/b9532cf3d7ca7bcb5b4d0efdb5096b63f724a888.jpg)
![](https://imgsa.baidu.com/forum/w%3D580/sign=d4820010b9119313c743ffb8553a0c10/bd546b36acaf2edd240d873b861001e93b0193c6.jpg)