battletech吧 关注:834贴子:5,319
  • 9回复贴,共1

【Mod搬运 -- 合集mod RogueTech】

取消只看楼主收藏回复


万众瞩目的 【LadyAlekto and Morphyum 的合集mod RogueTech】
一个大量整合的mod,纯粹的沙盒模式。整体难度大幅上升,新增机甲与武器,大地图,重制的技能树和新添加的疲劳系统等等,完全和原版不同的体验……如果早就厌烦了原版的刷图和自己手动整理mod,这是一个非常不错的选择,也可作为基版mod继续修改。
注意需要重开新挡。

度盘下载地址:【版本号 0.9857
1bM5SaOz--FuIKC8mNym6jg
运行,将解压地址设定为主目录下Mods文件夹 【当前需要modTek和BTML 0.22版本支持,请参考置顶mod合集帖子】
再次进入后会在骷髅头载入画面中等待非~~常之久,以后再次进入会改善,请耐心安装。

油管上面已经有攻略视频,有兴趣的可以出去看看体验效果。


IP属地:湖北1楼2018-06-16 14:17回复
    整合的mod列表
    Includes
    By Morphyum:
    Inner Sphere Map
    Shotcountenabler - Fixed by FlukeyFiddler
    MechMaintenanceByCost
    DropCostPerMech
    PermanentEvasion
    Adjusted assembly
    Sell Mech Parts
    Multimissions
    Store Tag Enabler
    Random Travel Contracts
    By Morphyum and Callyste
    CommanderPortraitLoader
    By Callyste
    SkirmishMechBayUnlocker
    By RealityMachina
    AmmoCookOff (disabled by the default, replaced with CBT Heat)
    Panic System
    LessHeadInjuries
    NoCorrectedRolls
    Better Juggernaut
    No time To Bleed
    ByMpstark
    Random spawn starter
    SplashScreen (header by Callyste)
    intro movie skipper
    salvagefix
    PilotHealthPopup
    Exclusive filters
    By Janxious
    Los Improvements
    MechResizer
    CharlesB
    Internal Heatsinks
    Forked Extented Information
    By ACCount
    Extended Information
    By Frankyg70
    Faster Vehicles
    By gponick (aka JF)
    Rebindable ESC key
    BTMLSoundOnFocusLost
    By willssi
    Configurable Camera Settings 1.0
    By Daiyuki
    Contract enhancements and lance spawner tweaks
    By Zathoth
    Add Year to Timeline
    By AMechwarrior
    Vehicle behaviour routine and inspiration for ai tweaks
    By Night Thastus
    Injuries Hurt
    By HandyVac
    Handy Industrial Weapons


    IP属地:湖北2楼2018-06-16 14:33
    回复
      @贴吧用户_03UQWDE
      这个就不用置顶了 内容链接在合集mod已经有了 单开一贴是为了放具体内容和让更多人看到


      IP属地:湖北4楼2018-06-17 09:52
      回复

        本体1.1升级补丁发布之后 诸多mod需要更新,本楼用作更新楼
        用于基础的BTML modTek 都更新到2.3版本
        依然是度盘地址:pan.baidu.com/s/
        1zFaIXv_zKRQJO5n2Z9AklA

        1vqxD5NwnU7NsFMupw-8odg
        Roguetech 本体更新到build 9858
        104Y5YRZQMZs56ZgjFKOwZQ


        IP属地:湖北9楼2018-06-24 10:30
        回复(6)

          RogueTech 本体更新至9859patch-5: 12AgVcgdzcKvCeCCkO-azrw
          新增JK系列的大量新机甲(变化型号),narc 和TAG不可叠加 等等变动 详细见此changelog: 1sHj3HLMIutOpWvMysz_LgQ


          IP属地:湖北15楼2018-06-28 06:16
          收起回复

            更新至986P-7 下载口:1ts5TsRpZlmsks1AaByaDHA


            IP属地:湖北17楼2018-07-06 01:19
            回复

              12号小幅更新的版本 P-7B 小幅调节ai和近战:
              1-5S6YkFDB9WPeFQ8GSjCuA


              IP属地:湖北18楼2018-07-12 13:40
              回复

                更新987-P1 1kgndRNl4132m5KiO6vtnFQ
                987-P1
                Many Minor fixes
                Reduced costs of spikes, reflective and reactive
                Changed cost of combat shields
                Removed roguetech gear randomly showing up in salvage
                Mechsorter updated to also sort the lance drop by cost
                Added a marauder to the selection
                Deployments minor fixes patch
                2 New portraits by ChaoticTabris
                RandomStart updated to use fork by Don Zappo and Gnivler
                You now get your ancestral mech + 3-5 mechs between 100-130 tons up to 50 tons per mech
                You also gain less starting funds dependent on the 1% of the chassis cost
                0.987 HF2
                Updated custom components in the hopes to fix duplicates issue
                Sory for morph just removing it entirely
                0.987 HF1
                Broken/destroyed Advanced Materials, gyros and tsm invalidate a mech until repaired/replaced
                Most items that cannot be stacked now will not replace itself anymore, giving a warning
                Melee accuracy actuator restricted to 1
                Alternative settings file with autoreplacealltrue is avaible
                987更新内容:
                Changed several icons
                Fixed couple typos
                Hopefully fixed morphyum appearance for old saves
                Yang's evil pirate twin now in the portrait loader
                Warlord buffed
                Added 2 new turrets
                Hopefully fixed not all turrets spawning
                Many tweaks to all weapons
                Weapons now can fire at Extreme Ranges, usually 2hexes(60units) above long range, at a penalty of -8 to hit
                Spikes nerfed to melee only
                Supercharger is now a CriticalComponent (if destroyed, destroys mech)
                Plasma removed PPC Cap function
                Increased evasion distance required slightly
                Tactics Indirect fire abilities buffed
                LRM Clustering tweaked
                Woods changed
                Affect accuracy
                Lesser move penalty for lighter mechs
                Added a Pirate Marauder II
                Gladiator changed to account for Plasma nerf
                Added a proto Sha Yu
                Added New Elite Firestarter Goblin
                Echidnae buffed to be on par to Royal Griffin
                Added several more "half improved" Mechs and new gear
                Added a proto wolfhound
                Added a tiny mech for the Reactive plating
                MRB shop rep raised to
                100-250-500-800 per tier of special and elite gear
                Special Munitions are tied to MRB
                TTS be sold by the MRB
                Exchangers and Heatbanks are now sold by MRB
                Added more Ammo: Artemis SRM/LRM, ER LRM, Caseless AC, Tandem Charge SRM, Tracer MG, Hotloaded LRM, LiveFireTraining
                Added Reactive and Reflective armour
                Increased Max Shop items selection and default to account for MRB shop
                Start inventory changed up, granting a selection of ammo and weapons
                CompanyDifficulty Updated
                Skulls on drop now show what your lance is capable off instead of its (tooltip not changed yet)
                Deployments updated to 1.3.1
                You will be warned that you should have power and mechs before tackling them
                Contract variance 0 as option now
                Starter Mech options reworked, default is Basic Enforcer now
                New dll by Life
                Armor Repair
                You now HAVE to repair your mechs armour and structure after each mission!
                This is scaled by tonnage, lighter mechs are easier repaired
                This is adjusted by the armour speed difficulty setting
                (this also means, early game, uparmouring is faster)
                Drop costs have been halved to account for this
                They still simulate you paying for ammo and fuel
                Monthly maintenance cost cut in half to account for this as well
                Increased Argo MechTech's from MechBays
                Selection of starting funds has been increased to accommodate this early
                New dll by Don Zappo
                Pilot Fatigue (XCOM-LW的感觉)
                After each mission a pilot gets fatigued, unable to be used for a small duration depending on their guts and tactics skills and you overall morale
                High morale reduces these values
                A fatigued pilot can be fielded at reduced effectivity
                Now granting you the vanilla team and 3 random ronin (you may get them twice, dont know how to prevent it, yet)
                AIM Updated
                Replaces BTML colour los mod
                Now enables melee to be affected by more penaltys like evasion and stood up
                Melee is slightly more accurate then shooting still, but you shouldnt have free reign on the battlefield anymore
                Added Replacement Mech Portraits
                Uses colourcoded skulls for weight classes (some chassis dont have this)
                Mechsorter patched and updated
                Should now properly work in sorting your mechs by their approximate strength(cost)
                Added CustomComponents by Denaden (first step of mechengineer integration)
                Allows to refine and restrict items as intented
                Ammo cannot be more then 1 special bin (excpetion for caseless)
                Melee weapons are 1 per arm (不能做近战无双机了)
                Shields autoreplace and restricted to 1
                Arm actuators limited to 1 per arm(damage, acc and stab actuators treated differently)
                DFA Actuators buffed but limited to 1 per leg of a type
                Special single heatsinks limited to 1 per type
                TTS limited to 1 per tier
                LAMS,ECM,NSS,Supercharger Limited to 1
                DamageVariance replaces Shotcountenabler and now works for Multishot AC's properly
                Paperdollflip by Life
                Flips the mech icons to be more intuitive


                IP属地:湖北19楼2018-07-17 01:32
                回复

                  更新 987-P3
                  1KYlki49H9nf1aqCwqFO8bA
                  0.987Patch 3
                  Added rt specific vehicles by cargo vroom
                  Added new gear:
                  ArtemisIV TTS - counts as tier 1 missiles tts
                  AMS - is mutually exclusive to the LAMS
                  Vehicle ECM - Cannot be salvaged
                  Missile direct fire TTS gained a penalty to indirect fire
                  Added the missing JK Variants
                  Added a new locust
                  Bugfix to prevent Advanced Materials exploit
                  Raised resistance of buildings on defense slightly
                  Removed hardpoint defs from jk's to prevent a possible simgame crash
                  0.987Patch 2
                  Updated randomstart again
                  Should prevent some issues with wrong starters
                  Now defaults to a Random start mech up to 50 tons
                  You starting lance now includes 4-6 mechs random of up to 190-200 tons INCLUDING your starter choice
                  Includes tiny patch to deployments
                  WeaponVariance patched to 0.1.0
                  Now affects burstfire weapons, notably hmg and pirate hmg
                  Hellion is now an angry redhead


                  IP属地:湖北20楼2018-07-19 02:45
                  回复

                    Roguetech 0.987HF-2
                    大概是987最后一版 加入wartech 必须重新开档
                    度盘地址:
                    19ts5gTM97p3ipYKQT1pS4g


                    IP属地:湖北21楼2018-07-27 14:15
                    收起回复